3D Graph Visualization with the Oculus Rift

Barahimi, Farshad and Wismath, Stephen (2014) 3D Graph Visualization with the Oculus Rift. In: Graph Drawing 22nd International Symposium, GD 2014, September 24-26, 2014, Würzburg, Germany , pp. 519-520 .

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Abstract

Visualization of large graphs in 3D has been hampered by the expense and inconvenience of a virtual reality equipment. The Oculus Rift is an affordable head-mounted VR system that is becoming popular in gaming and education markets. The Gluskap software package for creating and editing graphs in 3D has been extended to include support for the Oculus Rift for stereographic 3D viewing, and navigation.

Item Type:Conference Poster
Classifications:J Applications > J.999 Others
P Styles > P.060 3D
S Software and Systems > S.120 Visualization
S Software and Systems > S.999 Others
ID Code:1465

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References

Arthur, K.W., Booth, K.S., Ware, C.: Evaluating 3d task performance for fish tank virtual worlds. ACM Trans. Inf. Syst. 11(3), 239-265 (1993)

Oculus, http://www.oculusvr.com/rift/

Ware, C., Mitchell, P.: Visualizing graphs in three dimensions. TAP 5(1) (2008)

Wismath, S.: Website: GLuskap software, people.uleth.ca/~wismath/gluskap