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        <dc:title>The Three Dimensional Logic Engine</dc:title>
        <dc:creator>Kitching, Matthew</dc:creator>
        <dc:creator>Whitesides, Sue</dc:creator>
        <dc:subject>Z.250 Geometry</dc:subject>
        <dc:description>We consider the following graph embedding question: given a graph G, is it possible to map its vertices to points in 3D such that G is isomorphic to the mutual nearest neighbor graph of the set P of points to which the vertices are mapped? We show that this problem is NP-hard. We do this by extending the "logic engine" method to three dimensions by using building blocks inpired by the structure of diamond and by constructions of A.G. Bell and B. Fuller.</dc:description>
        <dc:publisher>Springer</dc:publisher>
        <dc:contributor>Pach, János</dc:contributor>
        <dc:date>2004</dc:date>
        <dc:type>Conference Paper</dc:type>
        <dc:type>NonPeerReviewed</dc:type>
        <dc:identifier>Kitching, Matthew and Whitesides, Sue (2004) The Three Dimensional Logic Engine. [Conference Paper]</dc:identifier>
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